Nicole I like the excergames better just because you can get involved in the game and use your sports and athletic ability as well. Now that i have played the Wii fit and Wii sports they seem to keep you better involved in the games rather than just sitting there looking at the screen. so my least favorite games would be the ones that don't get you involved and use motion.
Laura I prefer playing games that are fast paced and have me moving and probably require some kind of strategy. I have trouble mastering games that require going through different levels because I seem to get zonked back to start and have to keep repeating a level that I already went through.
Dawn Like the most: - active games that actually track your process with goals and not just copying an avatars movements. It helps you work on your own individual activity levels but also can play against others which makes it more competitive if you need extra motivation or to have fun. Least favorite: - Destruction (?) games because they just seem to be about aggression and doing things without accountability for the consequences.
Gil LIKE THE MOST: EA Sports - WHY? The physical active of the game. For Example the running and strength training LEAST FAVORITE: Gold's Gym Boxing - WHY? Boxing is one of the least favorite sports to watch.
Celsa I really enjoyed the exergames this morning. I like the physical activity that was involved. I kept relating as to how I could incorporate the use of these games with my students. They were challenging, yet they could be individualized. I can't really say I didn't like any of the games this morning. However, I didn't get to try them all.
Kerry Forsythe I like logic best because they tap problem solving skills. Rather than focusing on speed, they often focus on planning ahead and thinking before you act. My least favorite types of games are open-ended role playing games. I find it difficult to engage with the story.
Gil #2 Games I like the most are the active/moving games. example are the physical active, training, etc. At times of relaxing and soothing the mind and body, I like to play the solitaire card game. It's a late night, before going to bed type of game. Relaxation. Games I dislike to most are the sit down and only using the thumbs on the control. examples are the mario brothers where you jump, change levels just to rescue the princess and fighting the big bad dragon.
I have always liked the violent, fighting-type games, like Mortal Combat and wrestling, because you don't have to spend too much time learning the strategies needed to win... You press a few buttons, there are lots of noises, movement, blood, sometimes dancing, and then you are done and can go about your life. Sure they are violent, but so is the news. I haven't played too many of the newer killing games, so I can't tell you if I like them or not. I also enjoy games like Dance Dance Revolution and Rock Band, because they are the kind of games that make you MOVE (yeah!), pay attention, play with other people, and possibly get some rhythm (I hope!).
My least favorite games are games that take days, weeks, hours, months, etc. to get the hang of and/or beat. I remember having a few of those types of Nintendo games as a kid (can't remember the names of them), but you had to play for days just to beat the game... I couldn't sit in front of the tv that long, so I used to get pretty bored. I also don't like the games that require you to buy the gaming magazines just to understand the codes needed to beat the game(s).
So far I have not found any pc/video games that I feel are worth my time to play them. I have spent some (not much) time to learn to play some, so I think I have a valid basis for this, but I am participating in this workshop precisely to try to find whether there are some worthwhile games out there, or whether some could be developed that would be a worth the time--especially for children.
Of course, that is only the beginning. If a computer mediated game (CMG)is worthwhile in and of itself--say, as a learning experience, we still have to decide if it is worth the cost--the cost of game development and the cost of the equipment, including development, purchase and maintenance.
In general, I like puzzle games for a mentally challenging kind of relaxation, but physical puzzles. I read, but have not found narrative or simulation games that engage me. I learn things, but CMG learning programs seem clumsy and inefficient--though for many years I have sensed that there is a potential there--maybe it's simply the commercial pressure that has funneled all the development money into the wrong kind of games.
But that is another topic--the harm that existing games may be doing to those who play them.
I like simple games that tell me to do something and then I can do it. If I have to figure out a key or a series of commands to unlock the next level, I tune out.
Cooking Mama was fun to learn - but the controls just weren't sensitive enough. Nevertheless, it said "do this" and then gave feedback about how well I did it. At the end, I had a recipe for something - well the ingredients anyway.
Contrast that with Wii Tennis. It showed the replay but did not give any suggestions for improvement - what made the ball go off the court? Likewise boxing. What made me knock down (or get knocked down by)my opponent?
I think what I want to continue to follow is the Wii Fit. I liked the balance aspect of that and it gave immediate feedback with suggestions for improvement.
Nicole
ReplyDeleteI like the excergames better just because you can get involved in the game and use your sports and athletic ability as well. Now that i have played the Wii fit and Wii sports they seem to keep you better involved in the games rather than just sitting there looking at the screen. so my least favorite games would be the ones that don't get you involved and use motion.
Laura
ReplyDeleteI prefer playing games that are fast paced and have me moving and probably require some kind of strategy. I have trouble mastering games that require going through different levels because I seem to get zonked back to start and have to keep repeating a level that I already went through.
Dawn
ReplyDeleteLike the most:
- active games that actually track your process with goals and not just copying an avatars movements. It helps you work on your own individual activity levels but also can play against others which makes it more competitive if you need extra motivation or to have fun.
Least favorite:
- Destruction (?) games because they just seem to be about aggression and doing things without accountability for the consequences.
Gil
ReplyDeleteLIKE THE MOST: EA Sports - WHY? The physical active of the game. For Example the running and strength training
LEAST FAVORITE: Gold's Gym Boxing - WHY? Boxing is one of the least favorite sports to watch.
Celsa
ReplyDeleteI really enjoyed the exergames this morning. I like the physical activity that was involved. I kept relating as to how I could incorporate the use of these games with my students. They were challenging, yet they could be individualized. I can't really say I didn't like any of the games this morning. However, I didn't get to try them all.
Kerry Forsythe
ReplyDeleteI like logic best because they tap problem solving skills. Rather than focusing on speed, they often focus on planning ahead and thinking before you act. My least favorite types of games are open-ended role playing games. I find it difficult to engage with the story.
Celsa,
ReplyDeleteThe type of games I don't like are the violent, shooting, bloody games. Don't like them one bit!!
Gil #2
ReplyDeleteGames I like the most are the active/moving games. example are the physical active, training, etc. At times of relaxing and soothing the mind and body, I like to play the solitaire card game. It's a late night, before going to bed type of game. Relaxation.
Games I dislike to most are the sit down and only using the thumbs on the control. examples are the mario brothers where you jump, change levels just to rescue the princess and fighting the big bad dragon.
Miley G.
ReplyDeleteI have always liked the violent, fighting-type games, like Mortal Combat and wrestling, because you don't have to spend too much time learning the strategies needed to win... You press a few buttons, there are lots of noises, movement, blood, sometimes dancing, and then you are done and can go about your life. Sure they are violent, but so is the news. I haven't played too many of the newer killing games, so I can't tell you if I like them or not. I also enjoy games like Dance Dance Revolution and Rock Band, because they are the kind of games that make you MOVE (yeah!), pay attention, play with other people, and possibly get some rhythm (I hope!).
My least favorite games are games that take days, weeks, hours, months, etc. to get the hang of and/or beat. I remember having a few of those types of Nintendo games as a kid (can't remember the names of them), but you had to play for days just to beat the game... I couldn't sit in front of the tv that long, so I used to get pretty bored. I also don't like the games that require you to buy the gaming magazines just to understand the codes needed to beat the game(s).
Stephen DeGiulio
ReplyDeleteSo far I have not found any pc/video games that I feel are worth my time to play them. I have spent some (not much) time to learn to play some, so I think I have a valid basis for this, but I am participating in this workshop precisely to try to find whether there are some worthwhile games out there, or whether some could be developed that would be a worth the time--especially for children.
Of course, that is only the beginning. If a computer mediated game (CMG)is worthwhile in and of itself--say, as a learning experience, we still have to decide if it is worth the cost--the cost of game development and the cost of the equipment, including development, purchase and maintenance.
In general, I like puzzle games for a mentally challenging kind of relaxation, but physical puzzles. I read, but have not found narrative or simulation games that engage me. I learn things, but CMG learning programs seem clumsy and inefficient--though for many years I have sensed that there is a potential there--maybe it's simply the commercial pressure that has funneled all the development money into the wrong kind of games.
But that is another topic--the harm that existing games may be doing to those who play them.
Joe Smith
ReplyDeleteI like simple games that tell me to do something and then I can do it. If I have to figure out a key or a series of commands to unlock the next level, I tune out.
Cooking Mama was fun to learn - but the controls just weren't sensitive enough. Nevertheless, it said "do this" and then gave feedback about how well I did it. At the end, I had a recipe for something - well the ingredients anyway.
Contrast that with Wii Tennis. It showed the replay but did not give any suggestions for improvement - what made the ball go off the court? Likewise boxing. What made me knock down (or get knocked down by)my opponent?
I think what I want to continue to follow is the Wii Fit. I liked the balance aspect of that and it gave immediate feedback with suggestions for improvement.